2018
DOI: 10.1080/10494820.2018.1552873
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The effectiveness of using augmented reality (AR) on assembling and exploring educational mobile robot in pedagogical virtual machine (PVM)

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Cited by 28 publications
(21 citation statements)
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“…Indeed, according to Alnajdi et al ( 2020 ), AR provided an opportunity to observe and learn from real action, and it can be extended to general education because it enables students to envision how theories apply. Even in e-learning, using AR can help make learning more exciting, interactive, and fun.…”
Section: Research Questionmentioning
confidence: 99%
“…Indeed, according to Alnajdi et al ( 2020 ), AR provided an opportunity to observe and learn from real action, and it can be extended to general education because it enables students to envision how theories apply. Even in e-learning, using AR can help make learning more exciting, interactive, and fun.…”
Section: Research Questionmentioning
confidence: 99%
“…The main objective of the PVM is to link the learning activities with the real-time hardware objects of the system. The pedagogy for the instructional design used in this system follows the learner-centric approach [3]. The experimental design of the system would be as shown in Figure 9.…”
Section: Future Workmentioning
confidence: 99%
“…Hence, the expert felt that the application could help students understand how to play long games with robots and learn robot components as well. The use of this app to play the robot is expected to make students more self-reliant and increase their interest as AR has proven to be effective for teaching robotic modules [29,30]. In the future, multi modal input, such as the use of speech input in an AR application [31] can be further investigated for an effective robotic module.…”
Section: Resultsmentioning
confidence: 99%