Abstract:This article is a translation of: Les aspects immatériels du jeu vidéo : les plateformes comme lieux de préservation des traces et des communautés 1 -URL : https://journals.openedition.org/hybrid/1755 [fr]
Publisher
Presses universitaires de Vincennes
Electronic referenceBenjamin Barbier, "The immaterial aspects of video games: Platforms as preservation sites for traces and communities",
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