2020
DOI: 10.1007/s40593-020-00215-1
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The Impact of Autonomy and Types of Informational Text Presentations in Game-Based Environments on Learning: Converging Multi-Channel Processes Data and Learning Outcomes

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Cited by 19 publications
(15 citation statements)
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“…This second research question builds off of the first research question and aims to understand the full picture of how SRL processes can be examined and related to each other when examining eye gaze dwell times across relevant and irrelevant instructional materials. First, we hypothesize that learners with restricted agency will have greater learning gains than those with full agency, as supported by previous literature (Bradbury et al, 2017 ; Sawyer et al, 2017 ; Dever and Azevedo, 2019a ; Dever et al, 2020 ). Further, we hypothesize that learners with restricted agency, greater prior knowledge, and greater learning gains will demonstrate increased dwell times on relevant instructional materials as they can better evaluate content relevance.…”
Section: Current Studysupporting
confidence: 65%
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“…This second research question builds off of the first research question and aims to understand the full picture of how SRL processes can be examined and related to each other when examining eye gaze dwell times across relevant and irrelevant instructional materials. First, we hypothesize that learners with restricted agency will have greater learning gains than those with full agency, as supported by previous literature (Bradbury et al, 2017 ; Sawyer et al, 2017 ; Dever and Azevedo, 2019a ; Dever et al, 2020 ). Further, we hypothesize that learners with restricted agency, greater prior knowledge, and greater learning gains will demonstrate increased dwell times on relevant instructional materials as they can better evaluate content relevance.…”
Section: Current Studysupporting
confidence: 65%
“…A total of 139 undergraduate students were recruited from a large public university based in the United States to learn with a narrative-centered, game-based learning environment called Crystal Island (Rowe et al, 2011 ; Dever et al, 2020 , 2021 ; Taub et al, 2020 ). Crystal Island was designed to foster (1) higher-order thinking skills, such as effective problem solving and scientific reasoning, while also gaining knowledge about (2) microbiology content.…”
Section: Methodsmentioning
confidence: 99%
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