2021
DOI: 10.1109/tcns.2020.3038842
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The Impact of Complex and Informed Adversarial Behavior in Graphical Coordination Games

Abstract: How does system-level information impact the ability of an adversary to degrade performance in a networked control system? How does the complexity of an adversary's strategy affect its ability to degrade performance? This paper focuses on these questions in the context of graphical coordination games where an adversary can influence a given fraction of the agents in the system, and the agents follow log-linear learning, a well-known distributed learning algorithm. Focusing on a class of homogeneous ring graphs… Show more

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Cited by 8 publications
(3 citation statements)
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“…Rational imitation dynamics can guarantee finite time convergence to an imitation equilibrium profile for spatial public goods games [28]. Log-linear learning [29], [30], [31], a wellknown distributed learning algorithm, guarantees the emergent behavior optimizes the system-level objective for multi-player nonzero-sum games. In [32], how to select a player to play a best response is investigated to avoid undesirable equilibria for anticoordination network games.…”
Section: Introductionmentioning
confidence: 99%
“…Rational imitation dynamics can guarantee finite time convergence to an imitation equilibrium profile for spatial public goods games [28]. Log-linear learning [29], [30], [31], a wellknown distributed learning algorithm, guarantees the emergent behavior optimizes the system-level objective for multi-player nonzero-sum games. In [32], how to select a player to play a best response is investigated to avoid undesirable equilibria for anticoordination network games.…”
Section: Introductionmentioning
confidence: 99%
“…Optimal seeding and other intervention problems for network coordination games have been studied in [44] and, in the more general setting of supermodular games, in [45]. Recently, vulnerability of network coordination games against adversarial attacks has been investigated in [46], [47], while [48] uses network coordination games as a micro-foundation for community structure in networks.…”
Section: Introductionmentioning
confidence: 99%
“…Our goal is different in this paper, as we are mainly interested in understanding the resilience of the system against external attacks. Recently, vulnerability of network coordination games against adversarial attacks has been investigated in [40], [41], while [1], [42], [43] study games with a mix of coordinating and anti-coordinating players, and [44] proposes network coordination games as a micro-foundation for community structure in networks.…”
mentioning
confidence: 99%