2021
DOI: 10.5296/ije.v13i4.19193
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The Impact of Gamified Instruction on Students’ Learning Outcomes: Systematic Review of Experimental Studies

Abstract: This systematic review critically explores the intervention design and findings of the experimental studies that were published between January 2012-December 2020 in a number of digital libraries and databases and had the effect of a gamified instruction on students’ learning outcomes in their focus, with the aim of identifying what constitutes success or the lack thereof in the given context. The found effect(s) of gamified instruction on students’ learning engagement and achievement are discussed in relation… Show more

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Cited by 2 publications
(1 citation statement)
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“…It is described as the application of components of game design to nongaming contexts, when features more frequently seen in games are incorporated into the redesign of a specific procedure. The pyramid structure that most modern game design aspects have is made up of three layers: components, mechanics, and dynamics (Jaftha, 2020). Gamification is the process of "engaging people, motivating action, encouraging learning, and solving problems through the mechanics, aesthetics, and thinking of game-based games."…”
Section: Figure 4 Network Visualizationmentioning
confidence: 99%
“…It is described as the application of components of game design to nongaming contexts, when features more frequently seen in games are incorporated into the redesign of a specific procedure. The pyramid structure that most modern game design aspects have is made up of three layers: components, mechanics, and dynamics (Jaftha, 2020). Gamification is the process of "engaging people, motivating action, encouraging learning, and solving problems through the mechanics, aesthetics, and thinking of game-based games."…”
Section: Figure 4 Network Visualizationmentioning
confidence: 99%