2014
DOI: 10.1155/2014/289521
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The Improved Kriging Interpolation Algorithm for Local Underwater Terrain Based on Fractal Compensation

Abstract: The interpolation-reconstruction of local underwater terrain using the underwater digital terrain map (UDTM) is an important step for building an underwater terrain matching unit and directly affects the accuracy of underwater terrain matching navigation. The Kriging method is often used in terrain interpolation, but, with this method, the local terrain features are often lost. Therefore, the accuracy cannot meet the requirements of practical application. Analysis of the geographical features is performed on t… Show more

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Cited by 5 publications
(6 citation statements)
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“…We test the performance of our DIBNS method by making comparisons with other classical methods, such as IDW [1] , Kriging [2] and improved Kriging [7] .…”
Section: A Analysis Of Interpolationsmentioning
confidence: 99%
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“…We test the performance of our DIBNS method by making comparisons with other classical methods, such as IDW [1] , Kriging [2] and improved Kriging [7] .…”
Section: A Analysis Of Interpolationsmentioning
confidence: 99%
“…Therefore we compare the interpolation algorithms by the smoothness. Figure 10 shows the difference between the improved Kriging [7] and our method on grids. We can see that the gird constructed with our algorithm has smoother effect.…”
Section: B Analysis Of 3d Sea Terrain Scenementioning
confidence: 99%
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