2023
DOI: 10.1016/j.psychsport.2023.102510
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The influence of an esports-adapted coping effectiveness training (E-CET) on resilience, mental health, and subjective performance among elite league of Legends players: A pilot study

Dylan R. Poulus,
Kyle JM. Bennett,
Christian Swann
et al.
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Cited by 13 publications
(3 citation statements)
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“…For example, early intervention focused on health education and sleep intervention is recommended to counteract the impact of gaming culture on maladaptive sleep and daytime habits (Bonnar et al, 2019). Coping effectiveness training programs tailored to the esports context may help e'athletes manage their experienced demands and strengthen their resilience (Poulus et al, 2023). Finally, mental health literacy interventions may focus on increasing awareness of mental health in e'athletes (Breslin et al, 2022).…”
Section: Mental Health Support Systems In Esportsmentioning
confidence: 99%
“…For example, early intervention focused on health education and sleep intervention is recommended to counteract the impact of gaming culture on maladaptive sleep and daytime habits (Bonnar et al, 2019). Coping effectiveness training programs tailored to the esports context may help e'athletes manage their experienced demands and strengthen their resilience (Poulus et al, 2023). Finally, mental health literacy interventions may focus on increasing awareness of mental health in e'athletes (Breslin et al, 2022).…”
Section: Mental Health Support Systems In Esportsmentioning
confidence: 99%
“…Providing clear cut-off scores for the ABO-S will help esports players, coaches, and support staff better identify players with medium or high-risk burnout. Furthermore, with new esports mental health interventions being piloted (see Poulus et al, 2023), having relevant cut-off scores for mental health indices in esports samples is becoming increasingly important.…”
Section: Cut-off Score and Burnout Prevalencementioning
confidence: 99%
“…For instance, Sharpe et al (2024) specifically delved into the impact of psychological pressure within the context of a competitive shooter. Their work not only examined the effects but also proposed avenues for future research aimed at developing interventions to alleviate the adverse consequences associated with negative perceptions of pressure (see Poulus et al, 2023, for an example intervention). However, it is crucial to recognize the diversity across video game genres.…”
mentioning
confidence: 99%