2010
DOI: 10.1089/cyber.2009.0292
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The Influence of Regulatory Fit and Interactivity on Brand Satisfaction and Trust in E-Health Marketing Inside 3D Virtual Worlds (Second Life)

Abstract: Interactive three-dimensional (3D) virtual environments like Second Life have great potential as venues for effective e-health marketing and e-brand management. Drawing from regulatory focus and interactivity literatures, this study examined the effects of the regulatory fit that consumers experience in interactive e-health marketing on their brand satisfaction and brand trust. The results of a two-group comparison experiment conducted within Second Life revealed that consumers in the regulatory fit condition … Show more

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Cited by 22 publications
(16 citation statements)
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References 61 publications
(72 reference statements)
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“…Another example of OIM strategies used in organizational communications is cause-related marketing (CRM) campaigns. Consumer purchases are sometimes tied to organizational philanthropic donations (Chang, 2008; Jin & Lee, 2010). Prime examples involve asking consumers for contributions or stating that the organization will make a donation to a cause upon purchase.…”
Section: Theoretical Foundations and Relevant Literaturementioning
confidence: 99%
“…Another example of OIM strategies used in organizational communications is cause-related marketing (CRM) campaigns. Consumer purchases are sometimes tied to organizational philanthropic donations (Chang, 2008; Jin & Lee, 2010). Prime examples involve asking consumers for contributions or stating that the organization will make a donation to a cause upon purchase.…”
Section: Theoretical Foundations and Relevant Literaturementioning
confidence: 99%
“…For instance, using 3DVWs, Jin and Lee examined the effects of the regulatory fit that consumers experience in interactive eHealth marketing on their brand satisfaction and brand trust [25]. Kamel Boulos et al used Google Maps in Second Life for public health neo-geography purposes [26].…”
Section: Resultsmentioning
confidence: 99%
“…Customers will tend to choose brands that are in accordance with their wishes and expectations, with that the superior companies today are companies that have succeeded in satisfying consumers with their brands (Kaur et al, 2020). Brand satisfaction and brand trust are the perfect roles to predict the future of the marketing team ( Jin & Lee, 2010). Customer satisfaction with a brand is an evaluation of the bar after consuming the products and services in the brand (Şahin et al, 2011).…”
Section: Brand Satisfactionmentioning
confidence: 99%
“…Brand loyalty is the core value of any brand because once earned, loyalty remains (Veloutsou, 2015). When a consumer has trusted a certain brand, a positive attitude will arise in the consumer's mind with greater purchase desire ( Jin & Lee, 2010). consumer attitudes that show commitment to a brand (Bapat & Thanigan, 2016).…”
Section: Brand Loyaltymentioning
confidence: 99%