2013
DOI: 10.4995/var.2013.4275
|View full text |Cite
|
Sign up to set email alerts
|

The London Charter and the Seville Principles as sources of requirements for e-archaeology systems development purposes

Abstract: Resumen

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
7
0

Year Published

2015
2015
2024
2024

Publication Types

Select...
7
2
1

Relationship

0
10

Authors

Journals

citations
Cited by 17 publications
(11 citation statements)
references
References 6 publications
0
7
0
Order By: Relevance
“…The "Principles of Seville" (IFVA, 2011) constitute the first international charter on virtual archaeology (López-Menchero Bendicho & Grande, 2011). These principles enhance and update the guidelines for computer-based visualization of Cultural Heritage formulated in the "London Charter" (Denard, 2009;Carrillo Gea, Toval, Fernández Alemán, Nicolás, & Flores, 2013). Among other things, the idea of authenticity is introduced as a mandatory criterion: "authenticity must be a permanent operational concept in any virtual archaeology project" (IFVA, 2011, § 4).…”
Section: Introductionmentioning
confidence: 99%
“…The "Principles of Seville" (IFVA, 2011) constitute the first international charter on virtual archaeology (López-Menchero Bendicho & Grande, 2011). These principles enhance and update the guidelines for computer-based visualization of Cultural Heritage formulated in the "London Charter" (Denard, 2009;Carrillo Gea, Toval, Fernández Alemán, Nicolás, & Flores, 2013). Among other things, the idea of authenticity is introduced as a mandatory criterion: "authenticity must be a permanent operational concept in any virtual archaeology project" (IFVA, 2011, § 4).…”
Section: Introductionmentioning
confidence: 99%
“…Although both the London and Seville Charters address these issues in virtual archaeology as broader communities of practice (see Denard, 2012;Carrillo Gea, Toval, Fernández Alemán, Nicolás, & Flores, 2013;Pletinckx, 2011) they are methodologically based. There is however no individually centric theoretical applications for which archaeologists can envision themselves while within the maker, knowledge construction mode.…”
Section: Discussionmentioning
confidence: 99%
“…"Game engines" -software frameworks for 3D computer game technology -allow the creation of lively scenes enriched with sounds, animated objects or creatures in virtual environments that can be explored interactively. To keep the displayed reconstruction in line with scientific knowledge and to separate scientific knowledge clearly from hypothetical reconstruction (which may also include reconstruction variants for discussion), standards like the London Charter (Denard 2009) and the Seville Principles for Virtual Archaeology (Carrillo Gea et al 2013) have been established.…”
Section: Virtual Archaeologymentioning
confidence: 99%