Proceedings of the Media Architecture Biennale Conference: Participation 2012
DOI: 10.1145/2421076.2421084
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The political sensorium

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Cited by 5 publications
(7 citation statements)
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“…Respondents often do not have access to the results of the survey or are not informed where these results can be found. To make VoxBox more enticing to use and to trigger discussions from by-standers, we decided to make the collected results visible to the users [3]. Real-time results were shown in two different ways: on the website (for which the URL was printed on the incentive balls), and on a set of visualizations on the reverse side of the system.…”
Section: Connecting Answers and Resultsmentioning
confidence: 99%
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“…Respondents often do not have access to the results of the survey or are not informed where these results can be found. To make VoxBox more enticing to use and to trigger discussions from by-standers, we decided to make the collected results visible to the users [3]. Real-time results were shown in two different ways: on the website (for which the URL was printed on the incentive balls), and on a set of visualizations on the reverse side of the system.…”
Section: Connecting Answers and Resultsmentioning
confidence: 99%
“…The aim of our research was to make VoxBox mostly selfexplanatory so that it was clear what it was and why someone would want to interact with it [7]. We further designed interactions to require no technological knowledge or skills [3], and made the system, in most cases, usable without instructions.…”
Section: Encouraging Participationmentioning
confidence: 99%
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“…Indeed such critical perspectives have informed the development of more bespoke responses in re-conceptualising the role of data as situated within place. This has gained further traction in communicating issues and concerns for local planning [25] and budgeting [12] where more deliberative and discursive forms of place-based data sharing have been explored for positive change.…”
Section: Our Conceptual Orientationmentioning
confidence: 99%
“…The aesthetics of place, sensorial spaces that offer enchanting, enriching and playful experiences have been designed and evaluated in how media architecture can open up alternative ways for people to engage with urban environments [4] [26] [27]. More recent developments have seen a turn to more participatory, political and infrastructural concerns within cities [7][8] [12] [17], particularly in light of smart city development and the interconnected potential of mobile technologies and crowd-sourced data collection, presentation and action. Yet research in this area has so far paid little attention to the politics of place and concerns for who is included and excluded from the discourses and management of place-based media interactions for urban planning and development [18].…”
Section: Introductionmentioning
confidence: 99%