2019
DOI: 10.3390/g10040049
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The Positive Impact of Task Familiarity, Risk Propensity, and Need For Cognition on Observed Timing Decisions in a Security Game

Abstract: This paper addresses the role of personality characteristics in decisions on the timing of an action, such as in the context of security and safety choices. Examples of such decisions include when to check log files for intruders and when to monitor financial accounts for fraud or errors. Two behavioral studies (n = 461) are conducted. Individual risk propensity and need for cognition are obtained via scales. The task is a game against an opaque computer opponent in which participants make decisions about the … Show more

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Cited by 5 publications
(4 citation statements)
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References 26 publications
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“…Overall, students perceived that the course assists them in advancing their ability to act differently, gaining deeper self-awareness and more open perspectives and experiencing a deep shift in worldview, considering cognitive, extrarational and social critique processes. It was expected that the deep transformational processes among the students and their perceived progress in TL would be detected because prosocial and proart motivational, experiential and action-oriented learning were applied, which confirms the findings of Legault et al [8] and Reitter and Grossklags [80]. However, according to the TD theory, it seems that the prevailing interactions found in human-human interactions might be decisive, as argued by Weidlich and Bastiaens [26] and Croxton [42], especially in the social support process.…”
Section: The Effect Of the Sustainable Architecture Design Studio On Tlsupporting
confidence: 80%
See 1 more Smart Citation
“…Overall, students perceived that the course assists them in advancing their ability to act differently, gaining deeper self-awareness and more open perspectives and experiencing a deep shift in worldview, considering cognitive, extrarational and social critique processes. It was expected that the deep transformational processes among the students and their perceived progress in TL would be detected because prosocial and proart motivational, experiential and action-oriented learning were applied, which confirms the findings of Legault et al [8] and Reitter and Grossklags [80]. However, according to the TD theory, it seems that the prevailing interactions found in human-human interactions might be decisive, as argued by Weidlich and Bastiaens [26] and Croxton [42], especially in the social support process.…”
Section: The Effect Of the Sustainable Architecture Design Studio On Tlsupporting
confidence: 80%
“…Our study revealed several influencers in the social support process, which were found to be not effective enough. On the study of influencers, we identified them as staff members on campus and parents or siblings, while the influencing learning assignments and activities seem to be group projects, reflective writings and assigned readings, which are a core competence for transformation, as also argued by Reitter and Grossklags [80]. Moreover, some out-of-college activities were found successful, such as field trips, visits from potential employers and other extracurricular activities.…”
Section: The Effect Of the Sustainable Architecture Design Studio On Tlmentioning
confidence: 71%
“…Additionally, there are interesting possible extensions starting from this paper, such as considering more general discounting-customized strategy classes, increasing the number of players, or adjusting the background context in different dimensions others have opened. Likewise, we can study our model in the context of a behavioral experiment [57,58].…”
Section: Discussionmentioning
confidence: 99%
“…Stinchcombe et al (2017) used risky driving behaviors in the simulator as indicators of a richer video game experience. Moreover, Reitter and Grossklags (2019) presented two exploratory studies showing how risk propensity affected in-game behaviors. Ferrari (2013) analyzed how risktaking/risk-aversive players would react differently during the game.…”
Section: Introductionmentioning
confidence: 99%