1995
DOI: 10.2466/pms.1995.81.1.271
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The Primacy of Superordinate-Level Category Questions in the Game of 20 Questions

Abstract: The initial questions of 180 males and females between the ages of 12 and 26 years were classified as they participated in a 20-questions problem-solving procedure. Three levels of questions (superordinate, basic, and subordinate) were observed for an array of conceptually organized exemplars. No age or gender differences were found but preference for superordinate-level initial questions was significant.

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Cited by 3 publications
(3 citation statements)
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“…While it may be best known as a fairly repetitive game played on long, boring car journeys, Twenty Questions and similar games have a long history as experimental tasks within psychological research. The Twenty Questions Task (TQT) and its analogues have been used to examine cognitive skills in typically-developing children and adults (Denney, 1972(Denney, , 1974Denney, Denney, & Ziobrowski, 1973;Drumm, Jackson, & Magley, 1995;Drumm & Jackson, 1996;Herwig, 1982;Laughlin, Moss, & Miller, 1969;Mosher & Hornsby, 1966;Siegler, 1977;Taylor & Faust, 1952;Thornton, 1982;Van Horn & Bartz, 1968), children and young people with learning disabilities (Barton, 1988;Borys, 1979;Copeland & Weissbrod, 1983;Simmonds, 1990;Tant & Douglas, 1982), adults with chronic alcoholism (Laine & Butters, 1982;Saarnio, 1993), and adults with various types of brain injury (Baldo, Delis, Wilkins, & Shimamura, 2004; F. C. Goldstein & Levin, 1991;Klouda & Cooper, 1990; Levin et al, 1993;Levin et al, 1997;Marshall, Harvey, Freed, & Phillips, 1996;Marshall et al, 2004;Marshall, Karow, Morelli, Iden, & Dixon, 2003a, 2003bMarshall, McGurk, Karow, & Kairy, 2007;Upton & Thompson, 1999;Vilkki, 1988).…”
Section: Twenty Questions As a Measure Of Problem-solvingmentioning
confidence: 99%
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“…While it may be best known as a fairly repetitive game played on long, boring car journeys, Twenty Questions and similar games have a long history as experimental tasks within psychological research. The Twenty Questions Task (TQT) and its analogues have been used to examine cognitive skills in typically-developing children and adults (Denney, 1972(Denney, , 1974Denney, Denney, & Ziobrowski, 1973;Drumm, Jackson, & Magley, 1995;Drumm & Jackson, 1996;Herwig, 1982;Laughlin, Moss, & Miller, 1969;Mosher & Hornsby, 1966;Siegler, 1977;Taylor & Faust, 1952;Thornton, 1982;Van Horn & Bartz, 1968), children and young people with learning disabilities (Barton, 1988;Borys, 1979;Copeland & Weissbrod, 1983;Simmonds, 1990;Tant & Douglas, 1982), adults with chronic alcoholism (Laine & Butters, 1982;Saarnio, 1993), and adults with various types of brain injury (Baldo, Delis, Wilkins, & Shimamura, 2004; F. C. Goldstein & Levin, 1991;Klouda & Cooper, 1990; Levin et al, 1993;Levin et al, 1997;Marshall, Harvey, Freed, & Phillips, 1996;Marshall et al, 2004;Marshall, Karow, Morelli, Iden, & Dixon, 2003a, 2003bMarshall, McGurk, Karow, & Kairy, 2007;Upton & Thompson, 1999;Vilkki, 1988).…”
Section: Twenty Questions As a Measure Of Problem-solvingmentioning
confidence: 99%
“…From around the age of 11, children report strategies that resemble this approach (Drumm, et al, 1995;Drumm & Jackson, 1996). The choice of such a strategy appears to be mostly "online", that is, it occurs during the task itself, each question at a time.…”
Section: Planning In Twenty Questionsmentioning
confidence: 99%
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