2018
DOI: 10.1007/978-3-319-93882-0_34
|View full text |Cite
|
Sign up to set email alerts
|

The Role of Virtual Reality and Biomechanical Technologies in Stroke Rehabilitation

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
5
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
2
2
1

Relationship

0
5

Authors

Journals

citations
Cited by 5 publications
(5 citation statements)
references
References 23 publications
0
5
0
Order By: Relevance
“…In fact, the increasing number of implementations and evaluations have increased in the recent years. This suggests that either the supporting technology is achieving a convincing maturity level, or the opportunity and relevance has been recognized by both therapists and game researchers [14]. There is however an attempt to search for new ways of adapting to a broader range of patients, including those not familiar with traditional computer games.…”
Section: Related Workmentioning
confidence: 99%
“…In fact, the increasing number of implementations and evaluations have increased in the recent years. This suggests that either the supporting technology is achieving a convincing maturity level, or the opportunity and relevance has been recognized by both therapists and game researchers [14]. There is however an attempt to search for new ways of adapting to a broader range of patients, including those not familiar with traditional computer games.…”
Section: Related Workmentioning
confidence: 99%
“…Currently, this technology is widely used in various healthcare sectors due to its recognition by health organizations, doctors, and governments, leading to active deployment of VR applications in healthcare. Relevant literature [7][8][9][10][11][12] also discusses the use of VR in medical care for pain distraction therapy, aiming to alleviate patients' suffering. A previous study [7] analyzed the conditions of brain neurons and observed their gradual recovery after 6 weeks, ultimately enabling the subjects to slowly control leg movements, indicating that long-term VR stimulation benefits limb rehabilitation and training.…”
Section: A Vr-assisted Rehabilitationmentioning
confidence: 99%
“…A previous study [7] analyzed the conditions of brain neurons and observed their gradual recovery after 6 weeks, ultimately enabling the subjects to slowly control leg movements, indicating that long-term VR stimulation benefits limb rehabilitation and training. Another study [8] combined VR with neurophysiology to stimulate the participants' brains through localized induction to facilitate hand movements. The research has shown that VR-assisted rehabilitation improves neural conduction speed in the arms faster than traditional methods, leading to enhanced upper limb recovery.…”
Section: A Vr-assisted Rehabilitationmentioning
confidence: 99%
“…Besides than being useful in the assessment and treatment of patient, this advanced technology also scientifically validated as a supplemental and stand-alone (e.g., pain distraction) treatment option for a variety of pain and behavioral conditions, and it is emerging as a tool for the detection of neurological disorders [8]. While the main area supported by modern technologies in rehabilitation regards the improvement of motor functions of upper limb, the restoration of lower limb function is still being developed [9]. One of the study proposed a motion rehabilitation and evaluation system using a Kinect sensor [10].…”
Section: Virtual Rehabilitationmentioning
confidence: 99%
“…This advanced technology also scientifically validated as a supplemental and stand-alone (e.g., pain distraction) treatment option for a variety of pain and behavioral conditions, and it is emerging as a tool for the detection of neurological disorders [8]. Study show that VR consoles (Kinect system and Nintendo Wii) and robots or exoskeletons are commonly used in virtual rehabilitation [9]. This paper focused on the experiments of Virtual Lower Limb Stroke Rehabilitation (VRLite) prototype with post stroke patients.…”
Section: Introductionmentioning
confidence: 99%