2021
DOI: 10.1371/journal.pone.0248881
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The Simpsons did it: Exploring the film trope space and its large scale structure

Abstract: Creating a story is a challenging task due to the the complex relations between the parts that make it up, which is why many new stories are built on those cohesive elements or patterns, called tropes that have been shown to work in the past. A trope is a recurring storytelling device or pattern, or sometimes a meta-element, used by the authors to express ideas that the audience can recognize or relate to, such as the Hero’s Journey. Discovering tropes and how they cluster in popular works and doing it at scal… Show more

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Cited by 9 publications
(11 citation statements)
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“…One typical approach for the generation of content and stories is the use of patterns representing different elements such as level design patterns [9], [30], quest patterns and common quests in games [25], [31]- [33], or identifying fundamental units and assembling them based on various pre-conditions [34], [35]. A particular type of pattern is tropes, which are concepts that are recurrently used in transmedia storytelling [14], [15]. Horswill [36] focused on constructing an expressive language that could encode plot tropes as story fragments, composing a database of fragments combined sequentially with a planner.…”
Section: Related Workmentioning
confidence: 99%
See 3 more Smart Citations
“…One typical approach for the generation of content and stories is the use of patterns representing different elements such as level design patterns [9], [30], quest patterns and common quests in games [25], [31]- [33], or identifying fundamental units and assembling them based on various pre-conditions [34], [35]. A particular type of pattern is tropes, which are concepts that are recurrently used in transmedia storytelling [14], [15]. Horswill [36] focused on constructing an expressive language that could encode plot tropes as story fragments, composing a database of fragments combined sequentially with a planner.…”
Section: Related Workmentioning
confidence: 99%
“…In storytelling, a trope [14] is a convention or figure of speech that the storyteller assumes to be easily recognizable by the audience. TV tropes is an online wiki and repository that compiles, curates, and describes several thousand tropes in many sorts of media [15].…”
Section: Building Narrative Structures With Tropesmentioning
confidence: 99%
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“…Within the context of this paper, a "trope" is a recurring theme or motif that occurs across video games. Although many tropes are considered clichés, they are still commonly used throughout popular entertainment as recognisable touchstones to provide familiarity to the audience (see García-Sánchez, 2021). Many tropes seen in COTS video games are shared across the entertainment industry (especially in television and film); however, due to the interactive medium of video games, some tropes are unique to the format.…”
Section: Common Palaeontological Video Game Tropesmentioning
confidence: 99%