Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems 2015
DOI: 10.1145/2702123.2702359
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The Transfer of Learning as HCI Similarity

Abstract: Human-computer interaction should be natural. However, the notion of natural is questioned due to a lack of theoretical background and methods to objectively measure the naturalness of a HCI. A frequently cited aspect of natural HCIs is their ability to benefit from knowledge and skills that users develop in their interaction with the real (non-digital) world. Among these skills, sensory-motor abilities are essential to operate many HCIs. This suggests that the transfer of these abilities between physical and … Show more

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Cited by 14 publications
(3 citation statements)
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“…Future work should investigate this question further. A first step could be to empirically compare the devices we investigated again, but also including measures of control, naturalness [1], comfort, and subjective duration [5] -to name a few measures that sense of agency could likely affect. This could be done in a Libet Clock experiment but also in a more naturalistic comparison of conditions similar to the three tested herein.…”
Section: Discussionmentioning
confidence: 99%
“…Future work should investigate this question further. A first step could be to empirically compare the devices we investigated again, but also including measures of control, naturalness [1], comfort, and subjective duration [5] -to name a few measures that sense of agency could likely affect. This could be done in a Libet Clock experiment but also in a more naturalistic comparison of conditions similar to the three tested herein.…”
Section: Discussionmentioning
confidence: 99%
“…The use of a more natural AR device, i.e. offering a control over the virtual model closer to how we manipulate physical objects [4], may have resulted in performances more in line with those of the tangible model. Shin et al studied how an observer perceives a complex 3D object in an AR scene when changing viewpoints either from observer movement or from object rotation [31].…”
Section: Exploiting the Benefits Of Vr Interaction High Fidelity 3dmentioning
confidence: 99%
“…With a high level of presence, a virtual entity is perceived as a physical entity, favoring the transfer of skills that were learnt in the physical reality to the virtual environment. In-deed, Bérard et al used the observation of a transfer of skill between physical and virtual realities as a definition of a "natural" human-computer user interaction [6]. This transfer of skill makes the interaction more intuitive (i.e.…”
Section: Hci Performancesmentioning
confidence: 99%