“…Likewise, serious games (i.e., games with goals beyond entertainment) are prolific in the biology higher education literature. Since 2013, in the Journal of Microbiology & Biology Education alone, 24 articles report on game-based learning activities, spanning from improvisation games ( 14 ), board games ( 15 , 16 ), physical matching (e.g., Twister) ( 17 ), and competitive drawing games ( 18 , 19 ). Examples of instructor-developed games to improve learning in higher education biology classrooms are not lacking.…”