“…Many studies have proven that the majority of students in elementary school to university respond positively to the implementation of digital media in the teaching and learning process (Hapsari, 2019;. There is digital media integration in the form of an LMS (learning management system), such as using YouTube (Justine & Jaisankar, 2019;Lee, 2022), Padlet , Google Classroom (Lalabegyan, 2019), Schoology (Ridho, 2021), Moodle (Satriani, 2022). In addition, there are also those who carry game-based concepts such as Mentimeter (Ranjbaran, 2022), Kahoot (Ahmad, 2021;, Socrative (Afrizal, 2022), and Quizizz (Pratama, 2021;Lim & Yunus, 2021).…”