2020
DOI: 10.1038/s41598-020-68362-y
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Thermal display glove for interacting with virtual reality

Abstract: Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a ra… Show more

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Cited by 49 publications
(30 citation statements)
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“…This conclusion is based on the control temperature distribution, the thermal state vote, and selected physiological responses using the sample described in Table 2. In order words, other variables such as the thermal state vote at a specific level or the heart rate variability may be used 43 to analyze the thermal experience of participants between the MIVE and in-situ settings in the future. Also, due to smaller sample sizes at most thermal state levels, the control temperature distribution across all thermal state levels was applied in this study, rather than the control temperature at a specific thermal state level.…”
Section: Discussionmentioning
confidence: 99%
“…This conclusion is based on the control temperature distribution, the thermal state vote, and selected physiological responses using the sample described in Table 2. In order words, other variables such as the thermal state vote at a specific level or the heart rate variability may be used 43 to analyze the thermal experience of participants between the MIVE and in-situ settings in the future. Also, due to smaller sample sizes at most thermal state levels, the control temperature distribution across all thermal state levels was applied in this study, rather than the control temperature at a specific thermal state level.…”
Section: Discussionmentioning
confidence: 99%
“…Future work should investigate theoretically the effect of the thermal conductivity by various objects. It can be used for demonstrate thermal feedback from various objects in virtual reality [37].…”
Section: Discussionmentioning
confidence: 99%
“…Thus, in our thermal feedback control, heating is easier than cooling. Therefore, these differences are assumed to be caused by the asymmetric performance of the TED between the temperature increase and decrease conditions [37], [41]. For further analysis of the responses, we obtain the values of response time (t r ) and time constant (τ).…”
Section: B Performance Evaluationmentioning
confidence: 99%
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“…Some of the recently reported heating gloves, such as in Seung-Won. K et al [8] and Colin V et al [9], were manufactured specifically for virtual reality applications. Although in the work of Seung-won the glove had electrothermal behavior, the glove design was not precisely for a heating glove, as it could not cover the whole finger and the materials used could affect the comfort of the wearer.…”
Section: Introductionmentioning
confidence: 99%