2022
DOI: 10.4218/etrij.2020-0101
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Three‐dimensional human activity recognition by forming a movement polygon using posture skeletal data from depth sensor

Abstract: Human activity recognition in real time is a challenging task. Recently, a plethora of studies has been proposed using deep learning architectures.The implementation of these architectures requires the high computing power of the machine and a massive database. However, handcrafted features-based machine learning models need less computing power and very accurate where features are effectively extracted. In this study, we propose a handcrafted model based on three-dimensional sequential skeleton data. The huma… Show more

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Cited by 14 publications
(7 citation statements)
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References 54 publications
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“…Year Accuracy(%) ST-GCN [25] 2018 83.27 SPMFs [78] 2018 98.05 2s-AGCN [26] 2019 88.36 MeteorNet [79] 2019 88.5 UnifiedDeep [80] 2019 97.98 Movement polygon [13] 2020 94.13 P4Transformer [55] 2021 90.94 PSTNet [81] 2021 91.2 MMDNN [82] 2021 91.94 RIAC-LSTM [23] 2021 98.06 Complex Network+LSTM [83] 2022 90.7 SequentialPointNet [56] 2022 91.94 2s-MS&TA-HGCN-FC(ours) 90.54 4s-MS&TA-HGCN-FC(ours) 92. 73 depth-based methods (e.g., MMDNN [82]).…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…Year Accuracy(%) ST-GCN [25] 2018 83.27 SPMFs [78] 2018 98.05 2s-AGCN [26] 2019 88.36 MeteorNet [79] 2019 88.5 UnifiedDeep [80] 2019 97.98 Movement polygon [13] 2020 94.13 P4Transformer [55] 2021 90.94 PSTNet [81] 2021 91.2 MMDNN [82] 2021 91.94 RIAC-LSTM [23] 2021 98.06 Complex Network+LSTM [83] 2022 90.7 SequentialPointNet [56] 2022 91.94 2s-MS&TA-HGCN-FC(ours) 90.54 4s-MS&TA-HGCN-FC(ours) 92. 73 depth-based methods (e.g., MMDNN [82]).…”
Section: Methodsmentioning
confidence: 99%
“…Early skeleton-based methods focus on extracting handcrafted features [11]- [13], or encode the skeleton data into sequential vectors or pseudo images, and then model and classify them with recurrent neural networks (RNN) [14], [15], long short-term memory (LSTM) networks [16]- [18], or convolutional neural networks (CNN) [19]- [24]. However, these methods either break the natural spatial graph structure of skeleton data or make it difficult to extract temporal features, and thus cannot fully model the complex spatiotemporal configurations and correlations of the body joints for HAR [1].…”
Section: Introductionmentioning
confidence: 99%
“…Since skeleton sequences only include pose information, they are immune to external contextual influences such as changes in lighting or background [33]. Vishwakarma and Jain [34] focused on developing a method that uses skeletal pose data from depth sensors to create a so-called "motion polygon". This technique aims to improve the accuracy and efficiency of human action recognition systems.…”
Section: Introductionmentioning
confidence: 99%
“…This technique aims to improve the accuracy and efficiency of human action recognition systems. He uses special algorithms to process skeletal pose data, which enables efficient recognition and classification of different types of movements and actions [34].…”
Section: Introductionmentioning
confidence: 99%
“…An RGB-D camera represented as Microsoft’s Kinect can obtain depth information in addition to the color information of the RGB camera. In previous studies, this technology was used to capture human activity recognition and assess postures [ 14 , 15 , 16 , 35 , 36 , 37 , 38 , 39 ], and it is also used to build datasets [ 40 ].…”
Section: Introductionmentioning
confidence: 99%