Parallel tempering addresses some of the drawbacks of canonical Markov Chain Monte-Carlo methods for Bayesian neural learning with the ability to utilize high performance computing. However, certain challenges remain given the large range of network parameters and big data. Surrogate-assisted optimization considers the estimation of an objective function for models given computational inefficiency or difficulty to obtain clear results. We address the inefficiency of parallel tempering for large-scale problems by combining parallel computing features with surrogate assisted estimation of likelihood function that describes the plausibility of a model parameter value, given specific observed data. In this paper, we present surrogateassisted parallel tempering for Bayesian neural learning where the surrogates are used to estimate the likelihood. The estimation via the surrogate becomes useful rather than evaluating computationally expensive models that feature large number of parameters and datasets. Our results demonstrate that the methodology significantly lowers the computational cost while maintaining quality in decision making using Bayesian neural learning. The method has applications for a Bayesian inversion and uncertainty quantification for a broad range of numerical models.
Human activity recognition in real time is a challenging task. Recently, a plethora of studies has been proposed using deep learning architectures.The implementation of these architectures requires the high computing power of the machine and a massive database. However, handcrafted features-based machine learning models need less computing power and very accurate where features are effectively extracted. In this study, we propose a handcrafted model based on three-dimensional sequential skeleton data. The human body skeleton movement over a frame is computed through joint positions in a frame. The joints of these skeletal frames are projected into two-dimensional space, forming a "movement polygon."These polygons are further transformed into a one-dimensional space by computing amplitudes at different angles from the centroid of polygons.The feature vector is formed by the sampling of these amplitudes at different angles. The performance of the algorithm is evaluated using a support vector machine on four public datasets: MSR Action3D, Berkeley MHAD, TST Fall Detection, and NTU-RGB+D, and the highest accuracies achieved on these datasets are 94.13%, 93.34%, 95.7%, and 86.8%, respectively. These accuracies are compared with similar state-of-the-art and show superior performance.
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