This workshop summary refers to the 1st International Workshop on Games for Software Engineering Education and Training (SE-Games 2020), co-located with the 32nd IEEE International Conference on Software Engineering Education & Training (CSEE&T 2020). SE-Games aims to serve as a platform for researchers and practitioners, who share the goal to improve the methods of teaching and training software engineering by designing and applying game-based environments such as serious games, game-based learning and gamification.