2019
DOI: 10.1007/978-3-030-35252-3_2
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Towards a VIREAL Platform: Virtual Reality in Cognitive and Behavioural Training for Autistic Individuals

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Cited by 5 publications
(3 citation statements)
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“…This progress represents a major opportunity for people in developing countries or medically poorly served areas to receive orthoptic and neuropsychological care and rehabilitation, prevent degenerative illnesses and monitor therapeutic progress. In general, VR constitutes an evolution that will continue to develop in stroke and orthoptic research but also in various other academic fields such as in traumatic brain injury, Parkinson disease, or autism over the next few years (e.g., Canning et al, 2020;Cortés-Pérez et al, 2020;Maggio et al, 2019;Qazi & Raza, 2020;Spreij et al, 2020).…”
Section: Virtual Realitymentioning
confidence: 99%
“…This progress represents a major opportunity for people in developing countries or medically poorly served areas to receive orthoptic and neuropsychological care and rehabilitation, prevent degenerative illnesses and monitor therapeutic progress. In general, VR constitutes an evolution that will continue to develop in stroke and orthoptic research but also in various other academic fields such as in traumatic brain injury, Parkinson disease, or autism over the next few years (e.g., Canning et al, 2020;Cortés-Pérez et al, 2020;Maggio et al, 2019;Qazi & Raza, 2020;Spreij et al, 2020).…”
Section: Virtual Realitymentioning
confidence: 99%
“…In general, HMD hardware constitutes an evolution that will continue to develop in stroke and orthoptic research but also in various other academic fields such as in Traumatic Brain Injury, Parkinson disease or Autism over the next few years (e.g., Canning et al 2020;Cortés-Pérez, Nieto-Escamez & Obrero-Gaitán 2020;Maggio et al 2019;Qazi & Raza 2020;Spreij et al 2020).…”
Section: Virtual Realitymentioning
confidence: 99%
“…Moreover, VR offers tight control over simulation, reduces the inconsistency of interventions, and, most importantly, allows for the design of tailor-made therapeutically valuable situations that are otherwise (nearly) impossible to recreate in real life [6]. So far, research has been conducted on the clinical use of VR in the treatment of mental health disorders, showing promising results for depression (e.g., [8]), anxieties (e.g., [9]), post-traumatic stress disorder (e.g., [10]), eating disorders (e.g., [11]), pain management (e.g., [12]), autism (e.g., [13]), forensic psychiatry (e.g., [14]), and schizophrenia (e.g., [15]).…”
Section: Introductionmentioning
confidence: 99%