2006
DOI: 10.1007/11780656_10
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Towards an Invisible Honeypot Monitoring System

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“…To achieve high performance in GPUs, the following guidelines should be followed: [6][7] [8] Parallelism: Computation must be independently performed on each fragment; a fragment's computation can not simultaneously depend on neighboring fragments. Gather, not scatter: The GPU is optimized for texture lookups (gathers) and cannot write to random framebuffer locations (scatters).…”
Section: Graphics Processing Unit and Shadersmentioning
confidence: 99%
“…To achieve high performance in GPUs, the following guidelines should be followed: [6][7] [8] Parallelism: Computation must be independently performed on each fragment; a fragment's computation can not simultaneously depend on neighboring fragments. Gather, not scatter: The GPU is optimized for texture lookups (gathers) and cannot write to random framebuffer locations (scatters).…”
Section: Graphics Processing Unit and Shadersmentioning
confidence: 99%