2018
DOI: 10.55630/sjc.2017.11.249-278
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Towards Automatic Generation of Serious Maze Games for Education

Abstract: Serious games based on video mazes can be easily and effectively applied for learning purposes with the goal of facilitating technology-enhanced education. In order to practice game-based learning for various curriculums, educators need software platforms for automatized construction and flexible customization of such games. This article presents an open software platform named Maze Builder built on Unity 3D, which is especially designed for automatic generation and easy modification of maze video games. We di… Show more

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Cited by 5 publications
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“…This makes it difficult to use these resources properly by following a temporarily adjusted curriculum. In addition, many of the materials are not adapted to the specific curriculum, which is a challenge for teachers interested in using these resources [16,17]. Moreover, limitations could be found in relation to teacher profiles.…”
Section: Digital Materials and Online Education: State-of-the-artmentioning
confidence: 99%
“…This makes it difficult to use these resources properly by following a temporarily adjusted curriculum. In addition, many of the materials are not adapted to the specific curriculum, which is a challenge for teachers interested in using these resources [16,17]. Moreover, limitations could be found in relation to teacher profiles.…”
Section: Digital Materials and Online Education: State-of-the-artmentioning
confidence: 99%