Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems 2018
DOI: 10.1145/3173574.3174061
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Traces

Abstract: Walking trajectories have been used to understand how users interact with public displays. However, it has not yet been studied how displaying them in-situ could affect users' awareness about others' presence and activities. We present the study of an interactive public floor-projection called Traces. Traces projects the walking trajectories of individuals as they pass through the lobby of a university building. We investigated Traces through a 6 week in-field study. Our results outline how different uses and … Show more

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Cited by 17 publications
(3 citation statements)
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“…In addition to the subconscious approaches, some studies promoted new walking behaviours using virtually augmented content. Walking steps and past trajectories projected onto floor surfaces were used in creating new movement behaviours as studied in (Albarrak et al, 2019) and (Monastero & McGookin, 2018). In (Sakamoto et al, 2019), the floor was projected with moving patterns that influenced people to follow the animations to reach destinations.…”
Section: Visualisations For Influencing Human Walkingmentioning
confidence: 99%
“…In addition to the subconscious approaches, some studies promoted new walking behaviours using virtually augmented content. Walking steps and past trajectories projected onto floor surfaces were used in creating new movement behaviours as studied in (Albarrak et al, 2019) and (Monastero & McGookin, 2018). In (Sakamoto et al, 2019), the floor was projected with moving patterns that influenced people to follow the animations to reach destinations.…”
Section: Visualisations For Influencing Human Walkingmentioning
confidence: 99%
“…For instance, displays near to residential areas show different interaction patterns, are less sequentially connected to the other displays, and were used more frequently in morning and at night. Therefore we propose that in order for a system to align with existing practices in a space, besides allowing implicit and passive interaction [16], distributed displays should also take into account spatial aspects, including discoverability (e.g. typical walking routines, sightlines, physical boundaries) and time-varying conditions (e.g.…”
Section: Situational Contextmentioning
confidence: 99%
“…In our case, superimposing users information on the wall could clutter the shared screen. Instead, as it is done in recent work on public settings [43], we consider using the floor of the crisis room as a peripheral display to enhance awareness.…”
Section: Related Workmentioning
confidence: 99%