“…The development of information and communication technology in education, especially the use of instructional media in the teaching and learning process, has seen significant advancements. Technologies such as computers, the internet, e-learning, social media, learning simulations, and more recently, the use of mobile devices, game applications, virtual worlds, and Augmented Reality have been employed (Dewantara et al, 2021;Misbah et al, 2018;Nincarean, 2013;Pulungan & Rakhmawati, 2022). The term "Augmented Reality" was coined by Thomas Caudell and David Mizell in 1990 while they were working at Boeing (Budi & Hariyanti, 2020;Ismayani, 2020).…”