2014
DOI: 10.1007/978-3-319-11755-3_40
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Truncated Signed Distance Function: Experiments on Voxel Size

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Cited by 29 publications
(11 citation statements)
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“…Some of them require dense point clouds as an intermediate step while generating the surface model [ 36 , 37 ]. Other volumetric methods, such as the so-called Truncated Signed Distance Field algorithm (TSDF), use straightaway depth maps and generate a surface by dividing the 3D space into 3D voxel cells where each voxel is labeled with a distance [ 38 ]. However, while surface reconstruction from depth maps is quite common when using RGB-D sensors [ 15 , 39 ], in image-based 3D applications of metric accuracy it is still not fully exploited.…”
Section: On Dim and Mvsmentioning
confidence: 99%
“…Some of them require dense point clouds as an intermediate step while generating the surface model [ 36 , 37 ]. Other volumetric methods, such as the so-called Truncated Signed Distance Field algorithm (TSDF), use straightaway depth maps and generate a surface by dividing the 3D space into 3D voxel cells where each voxel is labeled with a distance [ 38 ]. However, while surface reconstruction from depth maps is quite common when using RGB-D sensors [ 15 , 39 ], in image-based 3D applications of metric accuracy it is still not fully exploited.…”
Section: On Dim and Mvsmentioning
confidence: 99%
“…A positive or zero signed distance indicates that the voxel x is inside the surface, whereas a negative signed distance indicates that the voxel x is outside the surface. Since large signed distances are irrelevant in surface reconstruction [12], s i ( x ) can be truncated using d trunc so that d i ( x ) ranges from − d trunc to + d trunc .…”
Section: Truncated Signed Distance Field Fusion and Marching Cube Alg...mentioning
confidence: 99%
“…Volume-based methods (Curless and Levoy, 1996) discretize the space into voxels or tetrahedra and calculate a 3D volume from which the optimal surface will be extracted using e.g. graph-cuts (Vogiatzis et al, 2007) or the signed distance function (Newcombe et al, 2011;Werner et al, 2014). Surfaces are produced from volumetric representations using Poisson triangulation (Kazhdan et al, 2006) or the marching-cubes algorithm (Lorensen and Cline, 1987).…”
Section: Related Workmentioning
confidence: 99%