2020
DOI: 10.1007/978-3-030-38919-2_52
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Two-Player Competitive Diffusion Game: Graph Classes and the Existence of a Nash Equilibrium

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Cited by 5 publications
(2 citation statements)
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“…Recently, a new line of work established to capture the nature of real world social networks moving from static graphs to temporal graphs [6]. They study the complexity of competitive diffusion games [3,15] and Voronoi games [12,2].…”
Section: Related Workmentioning
confidence: 99%
“…Recently, a new line of work established to capture the nature of real world social networks moving from static graphs to temporal graphs [6]. They study the complexity of competitive diffusion games [3,15] and Voronoi games [12,2].…”
Section: Related Workmentioning
confidence: 99%
“…Competitive diffusion games were introduced by Alon et al [2]. Research on competitive diffusion games so far mainly focused on the existence of Nash equilibria on a variety of graph classes for different numbers of players [2,6,17,23,24,25,27]. Also, the (parameterized) computational complexity of deciding the existence of a Nash equilibrium has been studied [14,18].…”
Section: Introductionmentioning
confidence: 99%