2001
DOI: 10.1007/3-540-45365-2_24
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Two-Sided, Genetics-Based Learning to Discover Novel Fighter Combat Maneuvers

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Cited by 3 publications
(2 citation statements)
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“…According to the core methods, it can be roughly divided into two categories. One method is based on traditional mathematical solutions, such as the influence diagram method [5], genetic optimization algorithm [6], game theory [7,8], and so on. This type of method has a clear mathematical expression, but it is difficult to solve and is effective only for simple air combat environments.…”
Section: Introductionmentioning
confidence: 99%
“…According to the core methods, it can be roughly divided into two categories. One method is based on traditional mathematical solutions, such as the influence diagram method [5], genetic optimization algorithm [6], game theory [7,8], and so on. This type of method has a clear mathematical expression, but it is difficult to solve and is effective only for simple air combat environments.…”
Section: Introductionmentioning
confidence: 99%
“…(iii) An alternate freeze game framework is proposed to deal with nonstationarity, which can be used to solve the problem of variable opponent strategies in RL. e league system is adopted to select an agent with the highest performance to avoid the red queen effect [45].…”
Section: Introductionmentioning
confidence: 99%