Abstract-When human locomotion is used to interact with virtual or augmented environments, the system's immersion could be improved by providing reliable information about the user's walking intention. Such a prediction can be derived from tracking data to determine the future walking direction.This paper analyses how tracking data relates to navigation decisions from an egocentric view in order to achieve a reliable and stable path prediction. Since tracking data is noisy, a smoothening is required that eliminates oscillations while still recognizing trends in human locomotion. Thus, we analyze different approaches for path prediction, determine relevant setting values, and verify the results by a user study.Results indicate that robust short term prediction of human locomotion is possible but care must be taken when designing such a predictor.