2015 IEEE Frontiers in Education Conference (FIE) 2015
DOI: 10.1109/fie.2015.7344211
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Understanding and improving the culture of hackathons: Think global hack local

Abstract: Hackathons bring developers, artists and designers together around a shared challenge: ideate, plan and create an application in a highly constrained time frame. A way to socialize, solve problems, and strengthen soft and hard skills, hackathons have grown tremendously in popularity in the last half decade. Despite this growth, it has been noted that females do not participate in hackathons with the same frequency as males. Some theorize that the hackathon culture is intimidating, does not appeal to women, or … Show more

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Cited by 57 publications
(32 citation statements)
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“…The most notable example of collaborative making events are hackathons: intensive sprints, traditionally around the development of code. Although hackathons have been mostly associated with software developers, with associated difficulties around inclusion [9,21], there has been a recent shift towards more diverse mediums and audiences. This has included an increasing number of "hackathons with no hacking" [24] that focus more explicitly on the generation of ideas and the "performance of innovation" [24].…”
Section: Making Events and Hackathonsmentioning
confidence: 99%
“…The most notable example of collaborative making events are hackathons: intensive sprints, traditionally around the development of code. Although hackathons have been mostly associated with software developers, with associated difficulties around inclusion [9,21], there has been a recent shift towards more diverse mediums and audiences. This has included an increasing number of "hackathons with no hacking" [24] that focus more explicitly on the generation of ideas and the "performance of innovation" [24].…”
Section: Making Events and Hackathonsmentioning
confidence: 99%
“…1. Hofstede country charts comparison example [8] Decker et al [11] argued that hackathon culture is usually intimidating. They proposed an alternative non-competitive, community-based format for hackathons called Think Global Hack Local (TGHL), which is aimed at making hackathons more inclusive and fun for all participants.…”
Section: Hackathon Related Workmentioning
confidence: 99%
“…Beyond these structural elements, many events share a common goal of bringing people together who might not normally encounter each other and creating dialogue between people with different skills and knowledge [13,26,28]. Another is the playful and performative nature of the events and the spirit of exploration [5,9,16]. Elsewhere, many of these key properties are shared with jams, a term which has been particularly popular in gaming [16] and service design [27].…”
Section: Background Hackathonsmentioning
confidence: 99%
“…However, it is not always clear what these hackathons intend to achieve [23] or how "useful" they might be in meaningfully impacting the issue [24]. They also present significant problems in terms of diversity [5,25]: attending a 48-hour intensive event can be unattractive to many people, but might specifically exclude people with childcare responsibilities, for example.…”
Section: Background Hackathonsmentioning
confidence: 99%
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