2022
DOI: 10.1016/j.scitotenv.2022.154835
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Unified waste metrics: A gamified tool in next-generation strategic planning

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Cited by 31 publications
(18 citation statements)
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“…Papamichael et al (2022) took the interactive design of a garbage classification game as an example, and pointed out that the indicators in the game (such as waste category, recycling possibility, etc.) can help players better understand the methods of garbage classification [ 70 ]. Lu et al (2022) believed that educational games, compared with other educational methods, can better simulate the decision-making process and help individuals mobilize cognitive abilities in order to produce quick responses [ 71 ].…”
Section: Discussionmentioning
confidence: 99%
“…Papamichael et al (2022) took the interactive design of a garbage classification game as an example, and pointed out that the indicators in the game (such as waste category, recycling possibility, etc.) can help players better understand the methods of garbage classification [ 70 ]. Lu et al (2022) believed that educational games, compared with other educational methods, can better simulate the decision-making process and help individuals mobilize cognitive abilities in order to produce quick responses [ 71 ].…”
Section: Discussionmentioning
confidence: 99%
“…Other tools for assessing the implementation of key concepts like CE, include key performance indicators (KPIs) which constitute computational sets for providing a quantitative approach to data (i.e. waste production rate) [4,[62][63][64]. KPIs are commonly used for monitoring the environmental performance of a system (i.e.…”
Section: Introductionmentioning
confidence: 99%
“…Core to the problem of persisted inefficiency is a lack of consumer knowledge. Though there have been efforts to make waste and emissions management more exciting [48], and therefore engaging, to average individuals, the same is less true for fields such as automotive maintenance. Without detailed knowledge of vehicles, or their maintenance needs, automobiles are often left to languish.…”
Section: Introductionmentioning
confidence: 99%