2013
DOI: 10.1007/978-981-4560-32-0_12
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Updated GameTools: Libraries for Easier Advanced Graphics in Serious Gaming

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Cited by 2 publications
(2 citation statements)
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“…The realism in a video game contributes to game immersion and enjoyability. We are using the GameTools routines (García et al, 2012) to produce realistic materials such as metals, including pseudo-raytracing reflections, in realtime and with low computational cost.…”
Section: Realistic Graphic Effectsmentioning
confidence: 99%
“…The realism in a video game contributes to game immersion and enjoyability. We are using the GameTools routines (García et al, 2012) to produce realistic materials such as metals, including pseudo-raytracing reflections, in realtime and with low computational cost.…”
Section: Realistic Graphic Effectsmentioning
confidence: 99%
“…Four games have been tested using our libraries: Legends of Girona [1] is a historical serious game which describes the siege of Girona during 1285. The game uses first and third person perspective and is designed as a graphic adventure.…”
Section: A Serious Gamesmentioning
confidence: 99%