Handbook of Digital Games and Entertainment Technologies 2016
DOI: 10.1007/978-981-4560-50-4_57
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User Interaction for Interactive Storytelling

Abstract: User interaction is a central component of Interactive Storytelling, yet it has often been neglected, as precedence is often granted to the pursuit of narrative generation techniques. This chapter presents several paradigms of interaction using examples drawn from fully implemented Interactive Storytelling systems and proposes an empirical classification of modes of interaction based on the nature of user involvement. First is provided a context for the need for multimodal inter

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