2022
DOI: 10.3390/su14138186
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User Interface Design Patterns for Infotainment Systems Based on Driver Distraction: A Colombian Case Study

Abstract: In this paper, we present a set of nine user interface design patterns for in-vehicle infotainment systems centered on the content, interaction mode, style, shortcuts, and notifications of the system, which are built based on both theoretical support and an empirical pattern finding process. This empirical process consists in an exploratory test made with 10 users from an age range from 18 to 29 and with a minimum of 2 years of driving experience, who were asked to perform a set of 13 secondary tasks in the ve… Show more

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Cited by 5 publications
(1 citation statement)
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“…Each component receives input and generates output to perform specific actions. The system includes on-board computer, NFC, video buffer, touch screen controller, touch screen, rear screen, car audio system with microphone and speaker, camera, Wi-Fi and cellular network, digital radio, Bluetooth, USB interface, portable media player, CAN bus, car automation network, GPS and temperature sensor [24][25][26]. A typical IVI system is centered around an on-board computer that serves as the processor of the system, to which all other system elements are connected physically or wirelessly.…”
Section: Proposed System Componentsmentioning
confidence: 99%
“…Each component receives input and generates output to perform specific actions. The system includes on-board computer, NFC, video buffer, touch screen controller, touch screen, rear screen, car audio system with microphone and speaker, camera, Wi-Fi and cellular network, digital radio, Bluetooth, USB interface, portable media player, CAN bus, car automation network, GPS and temperature sensor [24][25][26]. A typical IVI system is centered around an on-board computer that serves as the processor of the system, to which all other system elements are connected physically or wirelessly.…”
Section: Proposed System Componentsmentioning
confidence: 99%