2005
DOI: 10.1007/11552451_32
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User Preference Learning for Multimedia Personalization in Pervasive Computing Environment

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Cited by 11 publications
(5 citation statements)
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“…Other researchers estimated the user sentiment from feedback and ratings in [81] using such as Naive Bayes Neural Network, and Nearest Neighbour algorithm. Similar works using different data based on this model, such as the investigation on searching result preference [82], [83]. However, individual preference is not stable over time because of the influence of environments, experiences, and education.…”
Section: B: Supervised Learning Based Modelmentioning
confidence: 98%
“…Other researchers estimated the user sentiment from feedback and ratings in [81] using such as Naive Bayes Neural Network, and Nearest Neighbour algorithm. Similar works using different data based on this model, such as the investigation on searching result preference [82], [83]. However, individual preference is not stable over time because of the influence of environments, experiences, and education.…”
Section: B: Supervised Learning Based Modelmentioning
confidence: 98%
“…The gain estimation is also motivated by the works in context-aware information access and presentation such as [20,18,17,13,3]. The work in [20] provides a mechanism to show information of various types in the large display based on the user's preferences and display templates.…”
Section: Related Workmentioning
confidence: 99%
“…However, it is not clear if and how the user's preference attributes change over time and impact the subsequent information delivery. Authors in [18] present a relevant-feedback based preference learning mechanism, where the high-capability master device learns the user's preference based on the feedback from the low-capability slave devices by observing the user's behaviour. The learned preference is used for multimedia personalization in a pervasive environment.…”
Section: Related Workmentioning
confidence: 99%
“…Our current system applies Jena2 generic rule engine (Carroll, Dickinson, & Dollin, 2004) to support forward-chaining reasoning over the OWL represented context • Context learner deduces user preference of multimedia through implicit machine learning techniques. We have designed a user preference learning approach suitable in pervasive computing environment that uses centralized Master-Slave architecture and applies relevance feedback and Naïve Bayes classifier approach (Yu, Zhang, Zhou, & Li, 2005).…”
Section: Context-aware Multimedia Middleware Architecturementioning
confidence: 99%
“…In pervasive computing environments, multiple devices are attached to a user and are used at anytime anywhere. Each of these devices can independently gather user feedback information, but the information may be very fractional Yu, Zhang, Zhou, and Li (2005) propose a user preference learning approach suitable in pervasive computing environment that uses centralized Master-Slave architecture. It applies relevance feedback and Naïve Bayes classifier approach to compiling statistical analysis on user viewing history aggregated by the context aggregator from all kinds of media playing devices (e.g., PC, television, and PDA).…”
mentioning
confidence: 99%