2022
DOI: 10.3389/fpsyg.2022.882165
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Using a Computer-Based Virtual Environment to Assess Social Cognition in Aging: An Exploratory Study of the REALSoCog Task

Abstract: Although previous studies have suggested that some component processes of social cognition decline in normal aging, several methodological limitations can be pointed out. Traditional sociocognitive tasks assess processes separately and lack ecological validity. In the present study, the main aim was to propose an integrative social cognition assessment in normal aging using an original computer-based task developed in non-immersive virtual reality. Forty-five young adults (YA) and 50 older adults (OA) were ask… Show more

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Cited by 5 publications
(9 citation statements)
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“…As a result, VR diagnosis can be very effective, and similarly, VR treatment can be an effective intervention and support for improving multiple functions and skills in participants' virtual worlds [24,25]. Figures 5 and 6 illustrate that the VR tools can be used both to diagnose and treat dysfunctions and deficits of body systems/organs and to provide an environment for adaptation to daily life after treatment, as well as for prevention and support of natural aging processes [20][21][22][23][24][25].…”
Section: Resultsmentioning
confidence: 99%
See 3 more Smart Citations
“…As a result, VR diagnosis can be very effective, and similarly, VR treatment can be an effective intervention and support for improving multiple functions and skills in participants' virtual worlds [24,25]. Figures 5 and 6 illustrate that the VR tools can be used both to diagnose and treat dysfunctions and deficits of body systems/organs and to provide an environment for adaptation to daily life after treatment, as well as for prevention and support of natural aging processes [20][21][22][23][24][25].…”
Section: Resultsmentioning
confidence: 99%
“…The selected articles were analyzed for information on the virtual technology model used, proposed and applied programs/sessions and procedures, defined and/or testing/validating conditions/groups (e.g., traditional vs. virtual), number of subjects, and documented favorable and unfavorable/adverse results of being in virtual worlds. In neuroscience, neuropsychology plays a key role in brain and behavior research using VR, and methods for verifying the effects in VEs are usually classic neuropsycho-logical tools [20][21][22][23]. This leads to interesting comparisons between conventional and innovative tools, often in favor of virtual ones.…”
Section: Eligibility Criteriamentioning
confidence: 99%
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“…On the contrary, the videos of natural expressions have the advantage of being ecologically valid but the spatial and idiosyncratic temporal parameters often contain various artifacts, unconnected to the emotional expressions, such as blinking and ocular movements. Progress in virtual reality techniques will probably enable these limitations to be overcome (Liu et al, 2019; Msika et al, 2022, for a recent review).…”
Section: Studies On Facial Emotional Congruence and Contagion In Heal...mentioning
confidence: 99%