“…Being a gamer, videogame developer or, for example, game journalist is the real position which is derived from the virtual space. All cases of identities formed within the video- spectator, but a part of videogame worlds (Ogneviuk et al, 2022). In many games, player's decisions change in-game narratives or even the game world itself, making players responsible for events in virtual realities, which strengthens the influence on one's personality.…”