Background: Best practice guidelines exist for debriefing, but only a little is known on how these align with the unique attributes of virtual simulation. This study explores self-debriefing, virtual debriefing, and in-person debriefing methods after a virtual gaming simulation. Methods: A focus-group-study methodology was employed with a convenience sample of 24 nursing students. The study was theoretically informed by the 3D Model of Debriefing. Results: Study results were categorized according to four thematic areas including defusing, discovering, deepening, and environment. Conclusion: This study provides insight into design and implementation of various debriefing formats using the unique features of virtual simulation.