“…Lamb et al (2019) reported the challenge of investigating various ways of meaning making (e.g., linguistic, spatial, gestural, audio, and visual) within VR environment. Some studies (Erlandson, et al, 2010; Liu and Tsai, et al, 2013) have reported a number of challenges that need to be addressed in future VR environment studies (e.g., to overcome lack of flexibility in design and integration of educational material, functionality issues, etc.…”