2022
DOI: 10.3390/app12010414
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Virtual Reality Training Application for the Condition-Based Maintenance of Induction Motors

Abstract: The incorporation of new technologies as training methods, such as virtual reality (VR), facilitates instruction when compared to traditional approaches, which have shown strong limitations in their ability to engage young students who have grown up in the smartphone culture of continuous entertainment. Moreover, not all educational centers or organizations are able to incorporate specialized labs or equipment for training and instruction. Using VR applications, it is possible to reproduce training programs wi… Show more

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Cited by 19 publications
(9 citation statements)
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“…The use of remote labs and AR/VR can be used to support practical learning in virtual labs because it can visualize models in 3-dimensional form and provides cognitive and pedagogical benefits for students as well as a cost-effective investment for higher education institutions [18,[25][26][27][28][29]. For example, the use of remote labs in practical learning for programmable logic controllers (PLC) can work well and is easy to use [31], the development of a VR-based application for teaching and training for conditionbased maintenance in induction motors [32], virtual office development to process basic telecommunication engineering practical work [33], and the design of augmented realitybased learning media on the sensors and transducers course [34]. The advantages of using augmented reality in virtual labs are cost reduction in the purchase of materials, increased availability, practicality, risk control, increased performance, and student engagement [35].…”
Section: Discussionmentioning
confidence: 99%
“…The use of remote labs and AR/VR can be used to support practical learning in virtual labs because it can visualize models in 3-dimensional form and provides cognitive and pedagogical benefits for students as well as a cost-effective investment for higher education institutions [18,[25][26][27][28][29]. For example, the use of remote labs in practical learning for programmable logic controllers (PLC) can work well and is easy to use [31], the development of a VR-based application for teaching and training for conditionbased maintenance in induction motors [32], virtual office development to process basic telecommunication engineering practical work [33], and the design of augmented realitybased learning media on the sensors and transducers course [34]. The advantages of using augmented reality in virtual labs are cost reduction in the purchase of materials, increased availability, practicality, risk control, increased performance, and student engagement [35].…”
Section: Discussionmentioning
confidence: 99%
“…It is possible to experience various failures, including emergency situations that do not occur in normal day-to-day operations, preventing losses, risks to health and the organization's assets while evaluating the behavior of the trainee. In the virtual environment, the instructor can adopt 3 presence strategies: controlling his own avatar (a situation like the traditional methods); visualization of the behavior in real time, guiding the trainee (by audio, for example); or a posteriori analysis of the trainee's experience through data collected by devices [11][12][13].…”
Section: Potentialities and Limitations Of Vr For Industrial Trainingmentioning
confidence: 99%
“…Additionally, in contrast to traditional industrial training methods, which depend on facilities and equipment for each area, the use of virtual reality enables multiple training and assessment applications, independent of physical facilities, reducing investment in facilities, economic losses, and possible damages to equipment, as well as the training being conducted without interrupting productive processes in progress to train and evaluate the workforce [11].…”
Section: Potentialities and Limitations Of Vr For Industrial Trainingmentioning
confidence: 99%
“…Instructors use live-stream cameras to demonstrate practices in real time; students can interact and select different camera perspectives. Several works involve virtual reality (VR) [11], the use of motor current signature analysis (MCSA) to detect induction motor failures, and augmented reality (AR) [12], where AR is applied to teaching architecture, engineering construction subjects, and Internet of Things (IoT). All agree that employing these technologies in educational applications increases students' interest, helps them acquire new skills through accomplishments, and enables interaction with remote experts.…”
Section: Introductionmentioning
confidence: 99%