“…Designing a course implies choosing the types of learning activities that are most appropriate to meet the expected learning outcomes, as well as the most suitable tools to support such activities, including a specific Learning Management System (LMS), a videoconferencing system or a system for supporting the communication in the classroom (Fies & Marshall, 2006), for example. 3D Virtual Worlds have recently been added to this list as there is increasing evidence suggesting that they can provide a means of supporting learning processes satisfactorily (De Lucia, Francese, Passero & Tortora, 2009a;Jarmon, Traphagan, Mayrath & Trivedi, 2009;Murad, Passero, Francese & Tortora, 2011). Furthermore, it has been claimed that due to some of their specific properties, such as the ability of the learner to make choices whilst navigating the virtual environment, 3D Virtual Worlds increase intrinsic motivation and engagement (Dalgarno & Lee, 2010).…”