2006
DOI: 10.1016/j.robot.2006.01.002
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Vision-based three-finger grasp synthesis constrained by hand geometry

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Cited by 71 publications
(54 citation statements)
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“…For grasp hypotheses from 2D contours, we will use an algorithm that is closely related to the work of Morales [4]. This algorithm involves a four step procedure for finding a number of grasp hypotheses, followed by a fifth to disqualify unfeasible grasps and selecting the best of the hypotheses.…”
Section: D Grasp Hypothesesmentioning
confidence: 99%
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“…For grasp hypotheses from 2D contours, we will use an algorithm that is closely related to the work of Morales [4]. This algorithm involves a four step procedure for finding a number of grasp hypotheses, followed by a fifth to disqualify unfeasible grasps and selecting the best of the hypotheses.…”
Section: D Grasp Hypothesesmentioning
confidence: 99%
“…We use the notion of grasp region, as defined in [4] and assume that a good region for grasping is a region that is as straight as possible. The fact that studies have shown that slightly concave curvature may be better suited [15] is left as a possible extension to the work.…”
Section: A Finding Good Regions To Graspmentioning
confidence: 99%
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