2001
DOI: 10.1007/pl00013402
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Visualization of optical phenomena caused by multilayer films based on wave optics

Abstract: This paper proposes a method for rendering objects coated with multilayer thin films, taking into consideration multiple reflection and refraction, interference, and absorption of light inside the films. The proposed method is based on wave optics, and it can accurately visualize the optical effects of multilayer films consisting of not only dielectric materials, but also metallic and semiconductive materials. Optical properties of a SiO 2 film coating on a silicon base, and several kinds of multilayer films c… Show more

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Cited by 23 publications
(11 citation statements)
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“…This approach was later extended to handle subsurface refraction and multilayer interference effects [Schramm et al 1997]. Recently, Hirayama et al [2001] adopted a recursive method to simulate interference at multiple-layer films, and Icart and Arques [2000] used the Abeles matrix to simulate interference at multiple layers with rough interfaces.…”
Section: Spectral Renderingmentioning
confidence: 99%
“…This approach was later extended to handle subsurface refraction and multilayer interference effects [Schramm et al 1997]. Recently, Hirayama et al [2001] adopted a recursive method to simulate interference at multiple-layer films, and Icart and Arques [2000] used the Abeles matrix to simulate interference at multiple layers with rough interfaces.…”
Section: Spectral Renderingmentioning
confidence: 99%
“…The other type of physically-based reflectance models is based on a multi-layer surface and they derive the reflectance from subsurface scattering in the layers [12]- [14]. Generally, subsurface scattering is expressed by 8D Bidirectional Scattering Surface Reflectance Distribution Function or BSSRDF [1], but it can be described by BRDF when the thickness of a layer is very small.…”
Section: Physically Based Reflectance Modelsmentioning
confidence: 99%
“…[SFD99A] proposed a simple method to render interferences on film‐coated transparent objects. On simulating interference phenomena of multilayer structures, Hirayama and collaborators [HKY*01] applied a recursive method, and Icart and Arques [IA00] used Abeles matrix with consideration of surface roughness. Recently, Sun [Sun06] proposed an iridescent shader to render biological iridescences.…”
Section: Related Workmentioning
confidence: 99%