2012 IEEE 4th International Symposium on Plant Growth Modeling, Simulation, Visualization and Applications 2012
DOI: 10.1109/pma.2012.6524868
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Visualization with Google Earth and gaming engine

Abstract: Two methods, Google Earth and gaming engine "Unity" were used for landscape visualization. By using both Google Earth and Unity, walk-through simulation is made possible and utilization of both methods is a powerful tool for public understanding and for selection of alternative planning scenarios. The visualization systems with both methods are developed. SketchUp was used to create objects including building and roads. Plants are shown with billboard method or a simple 3D object. This result can be shown on t… Show more

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Cited by 2 publications
(2 citation statements)
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“…We use high resolution textures to build a realistic earth model [47], [48]. It is from third-party data, including the optical reflection effects of the real surface, clouds and atmosphere.…”
Section: A Model Constructionmentioning
confidence: 99%
“…We use high resolution textures to build a realistic earth model [47], [48]. It is from third-party data, including the optical reflection effects of the real surface, clouds and atmosphere.…”
Section: A Model Constructionmentioning
confidence: 99%
“…In this implementation, there is also an interactive commentary and viewing section. (19) When the user is close to certain objects, a sensor can trigger a guided commentary or a special lens that presents a unique view of the landscape in the scene. To achieve this, designers must set the Collider at the appropriate position in the scene and modify coding for sensors ( Fig.…”
Section: Virtual Reality Representationmentioning
confidence: 99%