Wireless mesh networks (WMNs) have found an interesting alternative application in public safety and disaster recovery as they are enabled with key features such as fault tolerance, broadband support, and interoperability. However, their sparsely distributed wireless nodes need to frequently share the control packets among each other for successful data transfer. These packets give rise to a considerable amount of control overhead, especially for multimedia traffic, which is not bearable in jeopardy situations of network disaster such as 9/11 and Hurricane Katrina. Hence, to avoid the huge cost of control overhead, aggregation is supposed to be one of the handy solutions for building a new object from one or more existing objects of network traffic. Generally, aggregation has three types to be executed on 'packets', 'frames' and the 'links' of a network. The network decision B Jin-Ghoo Choi