2021
DOI: 10.3390/s21248241
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Voxelisation Algorithms and Data Structures: A Review

Abstract: Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graphics and many other applications for decades. There is a general necessity to seek adequate digital representations, such as voxels, that would secure unified data structures, multi-resolution options, robust validation procedures and flexible algorithms for different 3D tasks. In this review, we evaluate the most common properties and algorithms for voxelisation of 2D and 3D objects. Thus, many voxelisation algo… Show more

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Cited by 23 publications
(10 citation statements)
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References 91 publications
(155 reference statements)
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“…In the case of having sparsely represented voxels, the use of plane arrays can result in a high memory footprint. Therefore, more efficient voxel data structures are suggested (Aleksandrov et al, 2021).…”
Section: Open-source Projects In Unitymentioning
confidence: 99%
See 3 more Smart Citations
“…In the case of having sparsely represented voxels, the use of plane arrays can result in a high memory footprint. Therefore, more efficient voxel data structures are suggested (Aleksandrov et al, 2021).…”
Section: Open-source Projects In Unitymentioning
confidence: 99%
“…This is unfortunate since the VDB data structure allows to manage effectively voxels in scenarios when voxels often update positions like in simulations. Aleksandrov et al, (2021) presented that many geometrical primitives exist including points, lines, triangles, polygons, surfaces and volumes, where for each one of them different voxelisations can be achieved considering the application of interest. Apart from the geometrical transition to discretised shape, it is important to consider attributes preservation during the process.…”
Section: Open-source Projects In Unitymentioning
confidence: 99%
See 2 more Smart Citations
“…The voxel neighbourhood connectivity is another important voxel property of voxelisation. Connectivity is a measure of the way that voxels are linked to their neighbouring voxels (Aleksandrov et al, 2021). In three-dimensional space, neighbouring voxels are connected through either 6, 18 or 26 voxel neighbourhood connectivity (Figure 3).…”
Section: Introductionmentioning
confidence: 99%