Proceedings of the ACM Turing Celebration Conference - China 2019
DOI: 10.1145/3321408.3322633
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VRGym

Abstract: We propose VRGym, a virtual reality (VR) testbed for realistic human-robot interaction. Different from existing toolkits and VR environments, the VRGym emphasizes on building and training both physical and interactive agents for robotics, machine learning, and cognitive science. VRGym leverages mechanisms that can generate diverse 3D scenes with high realism through physics-based simulation. We demonstrate that VRGym is able to (i) collect human interactions and fine manipulations, (ii) accommodate various rob… Show more

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Cited by 23 publications
(1 citation statement)
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“…Moreover, our system has potential applications beyond interactive scene reconstruction. It can be utilized to digitize real environments for virtual reality, creating in-situ simulations for robot planning and training [46,47], and facilitate the understanding of human-object interactions [48][49][50], among other downstream applications.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
“…Moreover, our system has potential applications beyond interactive scene reconstruction. It can be utilized to digitize real environments for virtual reality, creating in-situ simulations for robot planning and training [46,47], and facilitate the understanding of human-object interactions [48][49][50], among other downstream applications.…”
Section: Conclusion and Discussionmentioning
confidence: 99%