2009
DOI: 10.3233/ais-2009-0020
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Wearable EOG goggles: Seamless sensing and context-awareness in everyday environments

Abstract: In this article we introduce the analysis of eye motion as a new input modality for activity recognition, contextawareness and mobile HCI applications. We describe a novel embedded eye tracker that, in contrast to common systems using video cameras, relies on Electrooculography (EOG). This self-contained wearable device consists of goggles with dry electrodes integrated into the frame and a small pocket-worn component with a DSP for real-time EOG signal processing. It can store data locally for long-term recor… Show more

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Cited by 127 publications
(100 citation statements)
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“…However, these remain expensive, with demanding video processing tasks requiring bulky auxilliary equipment. Electrooculography (EOG) -the measurement technique used in this work -is an inexpensive method for mobile eye movement recordings; it is computationally light-weight and can be implemented using wearable sensors [9]. This is crucial with a view to longterm recordings in mobile real-world settings.…”
Section: Introductionmentioning
confidence: 99%
“…However, these remain expensive, with demanding video processing tasks requiring bulky auxilliary equipment. Electrooculography (EOG) -the measurement technique used in this work -is an inexpensive method for mobile eye movement recordings; it is computationally light-weight and can be implemented using wearable sensors [9]. This is crucial with a view to longterm recordings in mobile real-world settings.…”
Section: Introductionmentioning
confidence: 99%
“…Therefore, the proposed system may not work well when the number of targets increased. This challenge will be addressed in our future work by integrating advanced acquisition equipments and signal processing algorithms of EOG to estimate precise of eye gaze direction [19,20]. Future efforts to improve the system performance will take into account the results of the previously mentioned programs, making the proposed hybrid BCI system a valuable assistive tool for disabled individuals.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
“…Fortunately, far lower data rates are acceptable due to pupil tracking and foveated rendering. Multiple methods of pupil tracking (PT) have been constantly improving for many years for active virtual vergence correction, pupil-to-optic angle corrections, VR motion discomfort avoidance, virtual pointing, and other purposes [3,4]. The human eye only perceives about 3-5º of highest resolution at the fovea.…”
Section: Pupil Tracking and Foveated Renderingmentioning
confidence: 99%