2017
DOI: 10.1162/artl_a_00219
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What Is Morphological Computation? On How the Body Contributes to Cognition and Control

Abstract: The contribution of the body to cognition and control in natural and artificial agents is increasingly described as "offloading computation from the brain to the body," where the body is said to perform "morphological computation." Our investigation of four characteristic cases of morphological computation in animals and robots shows that the "offloading" perspective is misleading. Actually, the contribution of body morphology to cognition and control is rarely computational, in any useful sense of the word. W… Show more

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Cited by 138 publications
(144 citation statements)
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“…The attractors self-stabilizing in the sensorimotor loop may then give rise to complex patterns of regular and of chaotic motion primitives [15], which can be selected in a second step using 'kick control' [16]. From a general perspective, kick control is an instance of a higher-level control mechanism exploiting the reduction in control complexity provided by morphologically computing robots [17,18]. These approaches are hence different from other works where closed-loop policies are applied on the top of open-loop gait cycles [19,20].…”
Section: Introductionmentioning
confidence: 99%
“…The attractors self-stabilizing in the sensorimotor loop may then give rise to complex patterns of regular and of chaotic motion primitives [15], which can be selected in a second step using 'kick control' [16]. From a general perspective, kick control is an instance of a higher-level control mechanism exploiting the reduction in control complexity provided by morphologically computing robots [17,18]. These approaches are hence different from other works where closed-loop policies are applied on the top of open-loop gait cycles [19,20].…”
Section: Introductionmentioning
confidence: 99%
“…Instead of discussing the resemblance of robot bodies to human bodies in the spirit of the so-called 'Uncanny Valley' (Destephe et al 2015;Mori 1970), we focus on a 'hybrid robot body' that can exhibit a collection of emotionally appealing human-like traits like blinking eyes, speech and culturally coded dance movements and non-human traits like plastic coverage, three finger hands and a slow, stiff, robot-like way of walking. In the field of engineering studies, robot bodies are approached from the perspectives of morphological computation and robot morphology in order to consider their resemblance to different types of biological bodies with human or non-human traits (e.g., Hoffmann and Müller 2017). More specifically, morphological computation is a concept used in robot engineering to examine physical bodies in the context of robotics as a means of carrying out computations considered relevant to their successful interaction with the environment (Hauser and Corucci 2017).…”
Section: Introductionmentioning
confidence: 99%
“…Nonetheless, the concept of morphological computation does not have a clear definition as discussed in Müller and Hoffmann (2016). In Füchslin et al (2013), the authors refer to the first International Conference on Morphological Computation in Venice in 2007, where it was defined as “any process that serves a computational purpose, has clearly assignable input and output states, is programmable (i.e., the behavior can be adapted by varying a set of parameters) and has a sort of teleological embedding.” This definition is however rather broad as it also includes every traditional digital computing means.…”
Section: Introductionmentioning
confidence: 99%